
Death to Die
This game is not designed to run on your device. Add it to a collection to play later, or you can try to run it anyway.
Dastardly dice creatures have overtaken the Land of Rolling Hills. Explore the surface or take your chances in the dungeon. Use your wand and elementally-charged dice to fend off the many polyhedral foes in your way.
A game for the 2022 GMTK Game Jam
Programming - Piers Baker
Modelling - NascentSpace, Piers Baker
Animation - NascentSpace
SFX - Rowan Baker, Rhiannon Phillips
Music - Rowan Baker
| Status | Prototype |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Authors | Pixstatic, Nascent Space |
| Genre | Adventure |
| Made with | Unity, Blender |
| Tags | 3D, Pixel Art, Singleplayer, Top-Down |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
Development log
- Death to Die - What I learnedJul 18, 2022

Comments
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hehe time to play this game by the class furry (love you don’t worry this is a joke) -JJ
i like the grass, and the glowing dice, more grass please
If destroying your enemies with an avalanche of dice is wrong, I don't want to be right.
Hear, hear!
The game and the character look really great, but you can spam the attacks and I didn't find it really interesting. I love the character
This game was definitely overscoped a bit, but we learnt a lot from the process and it gave me the opportunity to try some new things I wouldn't have done otherwise.
Also yes, the main character is the best little dude in any game I have ever made and I will stand by this opinion.
Woah, these are some awesome vfx *-*
You can definitely use that in a stand alone game some day.
That's the plan! I'm really happy with how all the VFX turned out for such a short timeframe